#457 Tokyo Artists Talk, vol. 2: Stop worrying, keep drawing

Grace, Yu, PeiWhat are some advantages and disadvantages of comics as a medium? How can you show lack of motion in a comic? Is the lack of sound in a comic ever an advantage? How do you keep yourself going when you’re afraid that your work isn’t good enough? This and more this week with three Tokyo-area artists: Grace Mineta, who’s having considerable success with her Texan in Tokyo comics and YouTube channel: Pei-in Wu, a Taiwanese artist who’s juggling comics with a day job; and Yu Ohmura, who self-publishes comics about his travel experiences.

Some samples of Yu Ohmura work:
YuOmura01

On the left side of the photo below is the girl falling in the snow, described by Yu during our discussion of showing movement (or lack thereof)

YuOmura02

Yugata, I’ve got a question…

Actually, several questions. I’ve become a follower of Yugata’s career since meeting her at the massive Comic Market (“Comiket”) event in Tokyo last December. At that event and also at Comitia in May, I bought some of her work. The juxtaposition of cute high school girls and creepy insects is interesting, but the main attraction is not so much the subject matter as that it’s just drawn and colored so beautifully. This is a lady with real talent.

Silverfish girl

I feel I’d like to show characters who are both scary and cute. Putting horror elements together with cute ones, I think I can create something new and interesting. — Yugata

Stunned that this twentysomething artist is not already the toast of the Tokyo manga world, I’ve been wanting to spread the word about her. I first inquired about doing an interview in January. She has a lot going on, but finally found some time to sit down with me on June 21, 2015, in the Nakano area of Tokyo. What follows is a transcript, translated from Japanese and edited for length and clarity.

(Note: “Yugata” is a pen name; as is not unusual in Japan, she doesn’t put her real name on her work, at least in part because moonlighting is frowned upon. She also declined to let me take a photo of her; it’s your loss, I have to say.)

Working for a Living

DCP: Is making comics your job?

YUGATA: Well, I really want it to be my job, and lately I’ve been getting some things published in magazines. Continue reading Yugata, I’ve got a question…

#456 Dakota McFadzean: What’s eating him?

Don't Get EatenThe daily strips on Dakota McFadzean‘s site are darkly humorous, or sometimes just dark. (Folks gets eaten!) On this week’s show, Dakota talks about how doing daily strips has helped him as an artist, surviving Cartoonist Boot Camp at the Center for Cartoon Studies, why kids stop drawing at a certain age (and why we should encourage them not to stop!), and more.

#453 Tokyo Artists Talk, vol. 1

Nao and AngeloNao Yazawa and Mokutan Angelo join Tim in what will hopefully be the first in a series of group discussions with Tokyo-based comics creators! Topics include Tokyo’s annual International Comics Festival, comics in Brazil, things an artist asks the audience to overlook, effects of traditional Japanese drama on manga and anime, and more!

#451 Frank Santoro and comics geometry

PompeiiThis week, an interview with Frank Santoro, who writes for the Comics Journal, teaches comics creation (mostly through the Web), and has published several graphic novels, including Storeyville and Pompeii. We discuss using geometry to design a comics page, the artists he draws attention to on his Comics Workbook page, the reason Pompeii is in such a rough drawing style, and more.

#449 Ian M: Comics, Squared

SquareAnthropomorphized cats in a Pulp Fiction-style shootout; a tiny man found sleeping in the grass; two people hiding in an abandoned restaurant during some catastrophic event. These were some of the one-page, where’s-the-rest-of-it scenes in Ian M‘s Square 11, discussed on Critiquing Comics last year.

This week, Ian tells Tim what he was going for in those scenes, about his autobio comics (including Square 12, “Alone in Kyoto”), things that work better in comics than in other media, and more.

#447 Rob Guillory: The other CHEW drops

Tony Chu in love

This week Rob Guillory joins Tim to give his side of the genesis of Chew (following on John Layman‘s side a few weeks ago), describe how he had trouble finding anyone who wanted him to draw in his own style, recall the shock of realizing that drawing could actually be a paying job, and more.

#446 Tom Spurgeon

Tom SpurgeonOur frequent guest Tom Spurgeon this time sits for an interview with Tim, discussing his childhood interest in comics; his lousy pre-Comics Journal job & how he got into TCJ; the Top 100 comics of the 20th Century issue (and why nothing by Dave Sim made the list); his new job, organizing an annual comics festival with the Billy Ireland Cartoon Library and Museum; the controversy over a certain recent Batgirl cover; and more.

#443 Jason Thompson: Teen angst, zombies, and mangaka

The Stiff

Why draw in a manga style? Why are zombies popular? How can you represent the comics creation experience in a card game? These questions and more as Tim interviews Jason Thompson, author of Manga: The Complete Guide, the Web comic The Stiff, and Kickstarter project card game Mangaka.

#441 JM Ken Niimura & “Henshin”

HenshinAmerican comics fans were introduced to Ken Niimura back in 2010, when his art appeared in the Image miniseries I Kill Giants, written by Joe Kelly. Since then, Ken’s work has been seen in some short Spider-Man stories, and more recently, his book Henshin, which just came out in English from Image.

He currently lives in Tim’s stomping grounds of Tokyo, so this week it’s an in-person interview with Ken, about why I Kill Giants was in black and white, his story goals and storytelling techniques in Henshin, and much more.