It’s a 15-week comics course in 78 pages! Ivan Brunetti’s Cartooning: Philosophy and Practice is about comics creation, but it’s less about technique or how-to than about shoving aside any preconceived notions and looking at the very basic pieces of sequential storytelling – or even boiling down an entire novel into a non-sequential single panel. Tim and his brother Paul use the book as a launching pad for discussing various comics-philosophy ideas, like: is there a difference between a “cartoonist” and a “comics artist”? What can you learn from a “bad” artist? Is it valuable to learn comics creation, or anything else, the old, low-tech way before digging into the modern, digital way?
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